Wednesday, February 9, 2011

Concept Thumbs

So me and a couple guys have started work on an iPhone game, exciting! It's going to have gameplay similar to Diablo with an isometric top-down view. The game is being built in Unity, and most of the mechanics are in from what I've been told. I'm responsible for the environments, concept art and 3d assets. I've added a link to our development blog to the right, but here are some ideas I pushed out with my wacom:


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