Hey Scott, I got some critique for you. Check out the image I posted https://dl.dropbox.com/u/628669/ScottCrique.jpgYou are on a good way, however there are some things you need to fix. -To many edges on all the planks, a plank has only 4 edges. If you wanna give it siloutte then use some on that specific spot. In your case you haven't even done that and they are straight from bottom to the top.-The concept is very vimsical and have alot of movement to it. Your model is very boxy and static. Utilize the edges on the walls and push them out more, this thing needs to feel NOT STURDY. Almost as if its in the brink of falling. You need way more polys on the top of the hut for instance, with all that hay. -Variation, your planks are too boring. Make three different types of planks with alot of variation and cracks in the model even. Its better that you give them real good geometry variation to give your scene interest. Hope that helps, and good luck!